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  • Get Started
  • Getting Started
    • Initial Setup
    • Create Your First Game
    • API Reference
    • Build Your First World Map
    • Multiplayer Testing
    • Use Templates & Examples
    • Styling & Assets
      • Modeling Guidelines
      • Texturing Guidelines
      • Default Assets
  • Build Faster With AI Tools
  • SDK Guides
    • Assets
    • Audio & SFX
      • Audio Manager
    • Blocks & Chunks
      • Block Types
      • Block Type Registry
      • Chunks
      • Chunk Lattice
    • Camera
    • Chat & Commands
    • Debugging
    • Entities
      • Animations
      • Block Entities
      • Colliders & Hitbox
      • Child Entities
      • Entity Controllers
        • Base Entity Controller
        • Pathfinding Entity Controller
        • Player Entity Controller
        • Simple Entity Controller
      • Entity Manager
      • Model Entities
      • Movement & Pathfinding
      • Player Controlled Entities
    • Events
    • Input & Controls
    • Lighting
      • Ambient Light
      • Light Manager
      • Point Lights
      • Spot Lights
      • Sun Light (Directional)
    • Mobile
    • Persisted Data
    • Players
      • Player Manager
      • Persisted Player Data
    • Plugins
    • Physics
      • Colliders
      • Collision Groups
      • Debugging
      • Gravity
      • Raycasts
      • Rigid Bodies
    • User Interface
      • Overlay UI
      • Scene UIs
      • Scene UI Manager
    • Worlds
      • Map Data Format
  • Helpful Resources
    • HYTOPIA Architecture & Platform Overview
    • Useful Third-Party Tools
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Get Started

NextInitial Setup

Last updated 2 months ago

Welcome to the HYTOPIA Developer Documentation!

HYTOPIA is a modern games platform inspired by Minecraft, Roblox, and Rec Room.

With HYTOPIA you can create your own link-sharable, massively multiplayer games in a voxel-like style by writing TypeScript or JavaScript. All playable in a web browser on any device, natively on PC/Mac/Linux, on Android/iOS phones and tablets, and even as a Discord Activity with friends!

Anything is possible, there are no boundaries, with HYTOPIA your imagination is the limit!

Let's Dive In...

Getting Started

Dive into the HYTOPIA SDK by creating your first game, world map, and testing with local multiplayer.

A block dodging game built from scratch in 2 hours with the HYTOPIA SDK.
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